Microsoft Hololens Application
- Category: Computer Graphics, Augmented Reality
- Technologies: C#, Unity
- Skills: Presentation, Technical Documentation, Team Programming
- Repository: Github Link
- Documentation: Read Here
- Video: Watch Here
This project was a colloboration between six Trinity College Computer Science students to build and deploy an application on the Microsoft HoloLens. For this project we were in contact with four Microsoft Engineers who would act as our clients.
When the user first launches the application they will see a menu screen which allows them to choose between three different puzzle games: Chess, Jenga, and Tower of Hanoi.
The Chess game allows the user to play against a Chess AI opponent. The opponent is based on a Restful API interface connected to a database of over 5 billion chess positions taken from the games of top chess players.
Jenga allows the user to point and click on a block to remove it. The objective of the game is to remove as many blocks as possible without the tower toppling over.
The Tower of Hanoi game has varying levels of difficulty. The user can play with 3, 5 or 7 disks. The user can pinch and drag pieces between pegs.
The application was developed in Unity game engine using the Mixed Reality Toolkit. Game logic was incorporated with C# Scripts.